![]() ![]() After a couple of waves, you are ordered to scan the beacon to do so, Xenon forces will continue to jump in in the vicinity of a jump beacon. Making killing enemies quite a challenge. Terran forces will make short work of them,Īnd if you're in the Terran Defender starting ship, you won't have even the basic combat amenities such as auto-aim, When you arrive in-sector a cutscene shows Terran and Xenon forces battling. Plinter will head over there, keep following him. Plinter thinks they're meteoroids until aĭistress signal comes in from ships in Neptune under attack by AGI - Xenon - forces. Your squad mates will pick up targets on their sensors moving in from the outer Solar System. It won't take long for the first part of the plot to get underway. Just set your autopilot to follow Plinter's ship. The patrol mission you are given begins quite simply. You don't have to go immediately, you can do some trading first if you want. You begin by getting a message from Lt Samuel Plinter, a USC Commander in Uranus sector with your patrol assignment.įly there and talk to him to begin the plot. Otherwise, you have to complete the bridging mission to access it The Terran Plot begins immediately if you begin as the Terran Defender. Issues regarding the unmodded game, if you have a problem with a modded game you are requested to post in the Scripts and Modding forum. As this is a Vanilla forum and a repository for information and ![]() It is possible that they may introduce problems with the plot. As one of the original plotlines, only very early versions of the game have appreciable bugs. ![]()
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